Cyberpunk 2077: Phantom Liberty (Enhanced Edition) delivers a graphically impressive and narratively rich open-world experience, but it suffers from performance issues and bugs. Call of Duty: Black Ops VII offers diverse gameplay modes and enhanced AI, but lacks specific details on sound design, modding support, and performance across different platforms. The choice depends on whether the player prefers a detailed open-world RPG or a varied multiplayer-focused shooter.
Attribute | Cyberpunk 2077: Phantom Liberty (Enhanced Edition) | Call of Duty: Black Ops VII |
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Name | Cyberpunk 2077: Phantom Liberty (Enhanced Edition) | Call of Duty: Black Ops VII |
Graphics Quality | Full ray tracing (Ray Tracing: Overdrive Mode), NVIDIA DLSS 3.5 and Ray Reconstruction, Path Tracing (PC), Ray-traced reflections | Utilizes an optimized version of the IW 9.5 engine. Delivers stunning visuals with dynamic 4K rendering and native ray tracing support on next-gen consoles. Combines realistic environments with stylized elements. Early footage hints at levels that blur reality, using real-time ray-traced environments to distort perception. |
Gameplay Mechanics | Improved crafting, revamped perks, implant systems, cooldown for healing items/grenades | Features a single-player/co-op campaign, multiplayer, and Zombies mode. Evolves the "omnimovement" system from *Black Ops 6*, but will not include advanced movement mechanics like wall running or jetpacks from *Black Ops III*. May include wall jumping as an evolution of omni-movement. Leaks suggest the return of human shields, where enemies can be used as cover. New modes include Overload (6v6, control and deliver an EMP) and Skirmish (20v20, complete objectives with wingsuits). |
Story and Narrative Depth | Complex narrative of political intrigue and espionage, themes of loyalty and betrayal, characters like Solomon Reed and Songbird | Set in 2035, following the events of *Black Ops 2* and *Black Ops 6*. Features David Mason leading a team against an enemy who weaponizes fear. Narrative delves into themes of digital immortality and the blurred lines between reality and simulation. The single-player campaign picks up threads from *Black Ops II* and *VI*, reuniting familiar operators like David Mason, and Menendez may return. |
Open World Design and Exploration | Dogtown district, new areas around Orbital Air Space Center, new roads in the Badlands | The campaign may offer an open-world map. Missions will reportedly be accessed through a central hub, similar to *Modern Warfare 3's* open combat missions, but on a larger scale. The open-world environment is called Avalon, blending open-world freedom with cinematic intensity. |
Character Customization Options | Expanded options including body type, voice, eye colors, makeup, tattoos, cyberware additions | Customizable operators with unique abilities. The return of the classic Pick Ten class creation system is expected, allowing players to easily customize their loadouts. |
Performance and Optimization | Varies depending on PC hardware, CPU intensive, DLSS performance boost, optimization guides available | Utilizing an optimized version of the IW 9.5 engine. Delivers dynamic 4K rendering. |
Sound Design and Soundtrack | New radio stations | No specific details on the sound design and soundtrack are available in the provided context. |
AI and Enemy Behavior | Improved enemy AI | The integration of advanced AI enhances enemy behavior, providing a more challenging and unpredictable gameplay experience. |
Cyberware/Abilities/Perk System | Revamped Cyberware system, new Relic skill tree, Cyberware capacity | Customizable operators with unique abilities. Perks are now shared with the new network perk mechanics. |
Price | Not available | Not available |
Ratings | Overall: Not available, Performance: Varies depending on platform | overall: Not available, performance: Not available |