Both the Xbox Series Z and PlayStation 6 are aiming to deliver high-end gaming experiences. The PlayStation 6 is rumored to have a more powerful GPU and potentially more RAM, while the Xbox Series Z has the advantage of extensive backward compatibility and clear pricing for online services. The PlayStation 6 controller may also offer more advanced features. Ultimately, the choice between the two will depend on individual preferences and priorities.
Attribute | Xbox Series Z | PlayStation 6 |
---|---|---|
CPU Clock Speed | Custom Zen 2 CPU with eight cores running at a nominal 3.8 GHz, or 3.66 GHz when simultaneous multithreading (SMT) is used. | Custom AMD Zen 4 processor rumored to have as many as 12 cores and 16 threads, running at 3.5 GHz. Some sources suggest Zen 6 architecture with 12 cores and 24 threads, potentially running up to 5 GHz. |
GPU Teraflops | Xbox Series X GPU: 12.155 teraflops. Xbox Series S GPU: 4.006 teraflops. | Rumors indicate around 18 TFLOPS using a Radeon RDNA 3 GPU with 52 Compute Units. Another source claims over 30 TFLOPS with a UDNA architecture-based GPU boasting 60 compute units clocked at over 3.5 GHz. Some estimations suggest 20 teraflops. |
RAM (GB) | 16 GB GDDR6 SDRAM | Estimated to have at least 24GB of RAM to accommodate machine learning features. Some suggest it could go up to 32GB, potentially using GDDR6 or GDDR7 memory. |
Storage Capacity (TB) | 1 TB internal NVMe SSD | Expected to have a 1TB SSD, with rumors suggesting up to 2TB or even 8TB. |
Expandable Storage Options | Proprietary SSD expansion cards (Seagate 1TB, 2TB and 4TB, Western Digital). External storage via USB 3.1. | Modular SSD upgrades might become more user-friendly. The console is expected to have an M.2 SSD slot for expandable storage. |
Maximum Resolution Supported | 4K resolution at 60 frames per second, up to 120 frames per second, and up to 8K resolution | 4K at 120 frames per second and possibly even 8K at 60 fps. Some rumors suggest the possibility of 16K resolution gaming. HDMI 2.2 support could allow for resolutions up to 10K at 120 Hz, 4K at up to 480 Hz, and 8K at up to 240 Hz. |
Maximum Refresh Rate (Hz) | Up to 120FPS | Support for 4K resolution gaming at 240 FPS is speculated. |
Ray Tracing Support | Hardware-accelerated DirectX Raytracing | Enhanced ray tracing technology is expected, potentially called Ray Tracing 2.0, offering more realistic lighting and shadows. The new AMD UDNA architecture is expected to improve ray tracing performance. |
Exclusive Game Titles | Avowed, Fable, Forza Motorsport, Gears 5, Halo Infinite, Senua's Saga: Hellblade 2, State of Decay 2, Starfield | One potential exclusive title is Hideo Kojima's "Physint," which is planned for the PS6. |
Backward Compatibility | Nearly all Xbox One-compatible games and accessories, including Xbox 360 and original Xbox games made backward-compatible with Xbox One. Thousands of games from previous Xbox generations are playable. | The PS6 is expected to have backward compatibility with older PlayStation games, potentially including PS4 and PS5 titles. |
Online Services Subscription Cost | Xbox Game Pass Core: $9.99/month, Xbox Game Pass Standard: $14.99/month, Xbox Game Pass Ultimate: $19.99/month | Not available |
Controller Features (e.g., haptic feedback) | Updated controllers | The PS6 controller may have more nuanced haptic feedback and adaptive trigger resistance. A new universal button to rewind games has been patented. |
Price | Not available | Not available |
Ratings | Not available | Not available |