The GeForce RTX 6080 Ti is a high-performance graphics card focused on delivering top-tier PC gaming experiences, particularly in 4K with ray tracing. The PlayStation 6, on the other hand, aims to provide a comprehensive gaming and entertainment platform with potential for broader resolution support and console-specific features. The choice depends on whether the user prioritizes PC gaming performance or a console gaming ecosystem.
Attribute | GeForce RTX 6080 Ti | PlayStation 6 |
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Name | GeForce RTX 6080 Ti | PlayStation 6 |
Architecture | Based on NVIDIA's new "Ruby" architecture, designed to enhance ray tracing and AI acceleration. It utilizes TSMC's 3nm process for increased transistor density and improved heat dissipation. The architecture incorporates a redesigned grid for computing units, 4th generation RT cores, next-level Tensor Cores for DLSS-5, and optimized memory. | Custom AMD system-on-chip (SoC) integrating the CPU and GPU. GPU architecture is rumored to be AMD's UDNA, a unified architecture merging RDNA and CDNA. CPU is speculated to be either a Zen 4, Zen 5, or Zen 6. |
Processing Power | Expected to deliver 30% more productivity than the RTX 5090. | Over 30 TFLOPS (GPU) |
Memory | Expected to feature 24 GB of GDDR7 memory with a 384-bit bus, providing up to 1152 GB/s throughput. | 24GB or more of GDDR6 or GDDR7 RAM. Some sources claim it will have 32GB VRAM. |
Storage Capacity | Not applicable for a graphics card. | Fast SSD, possibly Gen 5 technology, with a minimum of 2TB storage. Some rumors suggest up to 8TB. |
Graphics Resolution | Supports high resolutions, optimized for 4K gaming. Maximum digital resolution is 7680x4320. | Expected to support 4K gaming at 120 FPS and 8K upscaling. Some speculate it may even support 16K resolution gaming. |
Refresh Rate | Supports high refresh rates, including up to 4K 12-bit HDR at 240Hz with DP1.4a+DSC. | HDMI 2.2 may allow for 4K at up to 480 Hz and 8K at up to 240Hz. |
Ray Tracing Support | Features enhanced ray tracing capabilities with updated RT cores that process more rays per clock cycle and accelerate complex reflections and refractions. | Enhanced ray tracing capabilities, possibly "Ray Tracing 2.0". The use of UDNA architecture could lead to significant enhancements in ray tracing. |
Exclusive Game Titles | No exclusive game titles were found in the search results. | Not available |
Backward Compatibility | Not specified in the search results. | Expected, possibly extending to titles from PS1 to PS5. |
Connectivity | Includes HDMI and DisplayPort connectors. The RTX 5080 has 3 x DisplayPort 2.1 and 1 x HDMI 2.1. | Details on specific ports are not yet available, but HDMI 2.2 is expected. |
Power Consumption | Around 400W, requiring a powerful PSU and cooling system. | No specific details are available. |
Price | $1200-1300 | $600 to $800 (estimated) |
Ratings | overall: Not available, performance: designed for 4K gaming on ultra settings, targeting 90-120 FPS in modern games | Not available |